Here's a great blog post on how to effectively use light and dark values in drawings to communicate mood, feeling and information. While the post is talking about drawing, the same concepts can be applied to 3d modeling.
Establishing where your light and dark tones are on paper before you start modeling/lighting in 3d can really help you quickly discover ways to create mood and feeling, and is another great reason to quickly sketch your ideas on paper before creating them in 3d.
Pick a piece of music to animate to, and cut it into a 15-30 second sound clip (wav files work great).
Use the modeling and shading techniques to build your world, and use maya's animation tools to animate it. The focus on this project is using music to choreograph movement. You can use any shapes you like, complex models are not required. Lights, cameras, shaders and deformers can all be animated as well, and can add tremendous life to a scene.
When your animation is finished, you will render out the sequence and merge it with sound in aftereffects, final cut pro, or other video editing software.
What: A quicktime or comparable movie file containing a rendered, animated music video.
When: Monday, November 16th
Check out some of the examples of the fall 2008 class below: